Yggdrasil MGZ, Vol 02 Issue 02
The excitement continues in the Sanctum of the Serpent Vaults with fifty six pages of adventure for both the Torchbearer RPG and Basic/Expert Dungeons and Dragons!
Deep below the Sea of Glass, beyond the endless mourning song of the dirge gate lies the Bone Forest. It is a vast territory in which every tree, hill, and structure is constructed of calcified bones. It is in a perpetual twilight cast by the God Eye overhead. There are no reliable paths or trails in the Bone Forest, just endless skeleton trees, mounds of skulls, and the occasional structure or hamlet to break the powdery monotony.
If one survives the wonders and horrors of the forest, they find themselves upon the shores of the Yawning Lake. Should they pay the ferryman, he will take them to the island on which sits the Grand Dais, in which sits mystery and the only path to the Citadel that looms upon the ceiling of the vast chamber.
In this issue of Yggdrasil MGZ you will get a sprawling adventure that includes:
• A sprawling hex crawl with forty-one locations ready to use.
• Four dungeons more deeply detailed to be explored.
• The Grand Dais, a dungeon that is a puzzle and the path to the next issues adventure.
• A host of monsters for your party to face.
• Guidelines on how to create non-dungeon adventures for both D&D and Torchbearer.